My Portfolio

Explore my work and experience in Graphic Design, Game Design, 3D Modeling, and more.

Softwares

Photoshop Projects

Photoshop Project 1
Photoshop Project 2
Photoshop Project 3
Photoshop Project 4
Photoshop Project 5
Photoshop Project 6
Photoshop Project 7
Photoshop Project 8
Photoshop Project 9
Photoshop Project 10
Photoshop Project 11
Photoshop Project 12
Photoshop Project 13
Photoshop Project 14
Photoshop Project 15
Photoshop Project 16
Photoshop Project 17
Photoshop Project 18
Photoshop Project 19
Photoshop Project 20
Photoshop Project 21
Photoshop Project 22
Photoshop Project 23
Photoshop Project 24
Photoshop Project 25
Photoshop Project 26
Photoshop Project 27
Photoshop Project 28
Photoshop Project 29
Photoshop Project 30

Illustrator Projects

Illustrator (Match 3 Game Design)

Match 3 Game Project 1
Match 3 Game Project 2
Match 3 Game Project 3
Match 3 Game Project 4
Match 3 Game Project 5
Match 3 Game Project 6
Match 3 Game Project 7
Match 3 Game Project 8
Match 3 Game Project 9
Match 3 Game Project 10
Match 3 Game Project 11
Match 3 Game Project 12
Match 3 Game Project 13
Match 3 Game Project 14
Match 3 Game Project 15
Match 3 Game Project 16
Match 3 Game Project 17
Match 3 Game Project 18
Match 3 Game Project 19
Match 3 Game Project 20
Match 3 Game Project 21

Illustrator (Racing Game Design)

Racing Game Project 1
Racing Game Project 2
Racing Game Project 3
Racing Game Project 4
Racing Game Project 5
Racing Game Project 6
Racing Game Project 7
Racing Game Project 8
Racing Game Project 9
Racing Game Project 10
Racing Game Project 11
Racing Game Project 12
Racing Game Project 13
Racing Game Project 14
Racing Game Project 15
Racing Game Project 16
Racing Game Project 17
Racing Game Project 18
Racing Game Project 19
Racing Game Project 20
Racing Game Project 21

Illustrator (Elemental Socket Game Design)

Elemental Socket Game Project 1
Elemental Socket Game Project 2
Elemental Socket Game Project 3
Elemental Socket Game Project 4
Elemental Socket Game Project 5
Elemental Socket Game Project 6
Elemental Socket Game Project 7
Elemental Socket Game Project 8
Elemental Socket Game Project 9
Elemental Socket Game Project 10
Elemental Socket Game Project 11
Elemental Socket Game Project 12

Mystic Maze Paradise Escape

Mystic Maze Project 1
Mystic Maze Project 2
Mystic Maze Project 3
Mystic Maze Project 4
Mystic Maze Project 5
Mystic Maze Project 6

Mystic Maze Paradise Escape (Individual Asset)

Project 1
Project 2
Project 3
Project 4
Project 5
Project 6
Project 7
Project 8
Project 9
Project 10
Project 11
Project 12
Project 13
Project 14
Project 15
Project 16
Project 17
Project 18
Project 19
Project 20
Project 21
Project 22

Ungrouped Assets From Multiple Projects

Project 1
Project 2
Project 3
Project 4
Project 5
Project 6
Project 7
Project 8
Project 9
Project 10
Project 11
Project 12
Project 13

Animate 2D Projects

DaVinci Resolve Projects

Lightroom Classic Projects

Lightroom Project 1
Lightroom Project 2
Lightroom Project 3
Lightroom Project 4
Lightroom Project 5
Lightroom Project 6
Lightroom Project 7
Lightroom Project 8
Lightroom Project 9
Lightroom Project 10

Unreal & Unity Projects

Unreal: Pixel Bound

Pixel Bound is a fast-paced, single-player platformer built in Unreal Engine. Players control a nimble protagonist equipped with four unique weapons—punch, sword, katana, and pistol—each featuring its own special attack. The goal is to explore vibrant levels, defeat three types of enemies, and collect a key to unlock the Boss Chamber. Each enemy is tougher than the last, culminating in an intense final battle against a powerful boss. With dynamic combat, smooth mechanics, and challenging gameplay, Pixel Bound delivers an engaging platforming experience that showcases technical and design expertise.

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Unreal: Pulse Runner

Pulse Runner is a fast-paced endless runner built entirely with Unreal Engine's Blueprint system. Players race through dynamic levels, collecting coins and using a Magnet Power-Up to attract nearby coins. The game features a score and highscore system, with speed gradually increasing for added challenge. With smooth controls and engaging mechanics, Pulse Runner delivers an exciting gameplay experience that showcases the power of visual scripting in Unreal Engine.

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Unreal: Sprint Craft

Sprint Craft is a minimalist endless runner built in Unreal Engine using C++. Players control a character navigating through a dynamically generated course filled with coins to collect and obstacles to avoid. The gameplay focuses on essential mechanics, showcasing responsive player movement and a seamless environment. The absence of complex scoring systems highlights pure player reflexes and timing, creating a straightforward yet engaging experience. Sprint Craft serves as an excellent demonstration of core game development principles, emphasizing clean code architecture, basic UI integration, and smooth gameplay crafted entirely with Unreal's C++ framework.

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Unreal: Exile Protocol

Exile Protocol is an ambitious AAA game that blends and explores the mechanics of renowned gaming franchises. The project is a unique learning experience, aiming to combine various aspects of modern game design and development, while also drawing inspiration from top-tier titles. The game features a parkour system inspired by the fluid and dynamic movements of Assassin's Creed and Watch Dogs, allowing players to traverse urban and natural environments with agility and precision. Currently, Exile Protocol is incorporating a weapon system inspired by Days Gone, with a focus on immersive combat mechanics and tactical gameplay. A key aspect of the project is the creation of a AAA environment, featuring a realistic jungle forest setting complete with rainstorms, thunder, and dynamic weather systems, providing a highly atmospheric and immersive experience for players. As the project continues, Exile Protocol will integrate more sophisticated mechanics, systems, and environments, working towards crafting an engaging and polished game that reflects the latest trends in AAA game development.

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Unity: Cooking Sim

Cooking Sim is an engaging and fast-paced arcade game developed in Unity using C#. In this game, players step into the role of a chef tasked with preparing and delivering specific recipes within a tight time limit. The gameplay emphasizes quick decision-making and precision as players navigate through the cooking process, ensuring that every dish meets the order requirements. Each successful delivery earns the player points, encouraging high-speed performance and mastery of the recipes to achieve the best possible score. The game is designed to be both accessible and challenging, providing a satisfying balance of fun and skill progression. Developed with the guidance of Code Monkey tutorials, "Cooking Sim" showcases a blend of intuitive mechanics and dynamic gameplay, offering players an exciting culinary challenge.

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Unity: Shooter Prototype

Shooter Prototype was an ambitious first-person shooter (FPS) project that aimed to deliver an engaging combat experience featuring a versatile weapon system and challenging enemy AI. The prototype included a primary pistol and a secondary AK-47, showcasing smooth weapon handling and dynamic interactions. While significant progress was made in completing the weapon system and enemy AI, the project faced setbacks during a version upgrade, which caused critical components, including the enemy system and map, to break. This unforeseen challenge prompted a pivotal shift in direction. Rather than rebuilding the project, the decision was made to explore a new platform and vision, leading to the creation of Exile Protocol in Unreal Engine. The lessons learned during the development of this prototype laid the groundwork for the mechanics and design principles incorporated into the more advanced and ambitious Exile Protocol.

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